Big systems, big problems: lessons learned building 40 design systems

keylerwerve
martensc

Extensive digital platforms require extensive design, so it’s not uncommon for our design systems to have upwards of 100 components. How do product owners make sure that they’re including all of the necessary components, or at least prioritizing the most important? How do developers and designers stay in alignment on naming conventions across the design system and the CMS? How do clients know what components they have and how they are supposed to use them?

The Palantir.net team has built 40+ design systems, and we’re sharing our processes and tools to help you keep your design system creation work aligned with your engineering team and client-friendly.

Learning Objectives

At the end of this session, attendees will have a set of templates and tricks for:

  • Identifying and prioritizing the components/templates to create for a new design system

  • Ensuring that the design system component names match the Drupal back-end

  • Creating effective design system documentation for client teams

Target Audience

This session is for Designers, Front End developers, and Product Owners.

Prerequisites

Knowing the basic principles of design systems will help, because we'll be focusing on practical implementation tips and tricks.

Track

User Experience, Accessibility, & Design

Tags

accessibility
front-end development
theming
ui design

Experience Level

Beginner

When & Where

Time: 
Tuesday, 14 July, 2020 - 21:15 to 22:00
Room: 
Hopin Sessions

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